StarCraft enhanced upon its predecessor Warcraft II, which featured two incredibly related playable factions, by introducing asymmetry involving the models and technologies available to its a few races (Protoss, Terran, and Zerg). This asymmetry was just like that pioneered in the lesser-known 1996 SSI release War Wind. The unit styles https://gregoryrs38v.p2blogs.com/29219630/starcraft-things-to-know-before-you-buy